Tales of Graces – Short Review
Tales of Graces starts with the adventures of a child named Asbel Lhant in the world of Ephinea. Asbel during one of his adventures comes across a mysterious girl in a flower field which has a huge impact on his journey. The game was created by Namco Tales Studio and released in Japan in 2009 on the Wii. Tales of Graces is the 12th main title in the Tales series. Eventually the game was ported too the Ps3 and renamed “Tales of Graces F”. In 2012 was finally sold in both NA and EU, three years after the release of its original version.
- Open World for traveling and a mini sphere based combat when fighting monsters. –
- Side-Quest not only give you experience and gold but bonuses such as Titles, Costumes, and items that can help you on your journey
- Fluid game play throughout the whole game
- Good voice actors
- Re-playable bonuses: If you build up points you can use them to bring all your Titles, Items, and so much more on your new game+
- Unlike previous games Tales of Graces F combat uses a number system. Depending on the attack it will deplete the number ; the number can be seen as Stamina because if the number is at 0 you cannot attack and must be conservative.
- Slow start because of the Prologue but afterwards it picks up really fast.
- Depending on music preferences some of the music tracks might not be as memorable as past “Tales of” video games.
- Storyline ‘might’ seem predictable.